residency 3-01 Maker Faire Home, residency #3|”Daisy”, an interactive smog detector and “Il Guastafeste” a connected funny silencer

For this third residency period, Casa Jasmina is hosting two Italian makers: Valentina Lapolla from Tuscany and Ivan Iovine from Italian Switzerland.

Let’s start with Valentina

Valentina is a visual artist, living and working in Prato (IT). After a degree in environmental engineering and a PHD in applied statistics, she joined SenzaDimoraFissa group of artists and activists, founded by the photographer Andrea Abati. Based on a conceptual footing, her work is developed in an ongoing dialogue with reality and make use of many different media. Some of her recent projects are based on open source electronics.
Her work has been shown at Fondazione Fotografia (Modena, IT), Museo Pecci (Prato, IT), Casa Masaccio (S.Giovanni Valdarno, IT), Tenuta dello Scompiglio (Lucca, IT), Dryphoto arte contemporanea (Prato, IT), Museo de la Universidad de Alicante (Spain) among other venues. She won the Fondazione Fotografia Special Italia 2010 Award, the Portali dello Scompiglio Award and Special Mention at Un’opera per il castello Award (Naple, IT). For Maker Faire Home, she is working on Daisy is a paper flower that helps us to easily and clearly visualize air quality values.

 

The more Daisy is open, the more air is clean; the more air is polluted, the more Daisy is closed.
I like the idea of transforming an ephemeral and beautiful decoration into a visualizer of such a relevant issue.
With the precious help and expertise of Casa Jasmina team I’m sure we will be able to develop an enjoyable and helpful object.

Ivan Iovine, born in Ticino 26 years ago from Italian parents. He studied IT Business in Bellinzona (Swiss Diplom), after that, he choosed to move on and try a new life experience in Germany, first in Munich, where he worked one year as web developer, then in Frankfurt, where he actually live. In this last step of his life, he decided to start a new study where his actual IT competence can be combined with his creative skills. He is actually studying Interactive Media Design at Hochschule Darmstadt.

Ivan is working on “Il Guastafeste. He describes it as:

Il Guastafeste is a system that interacts directly with audio and lights devices presents at home. The system is composed by a sound sensor and a trumpet form object. The sound sensor is located near the house door, it detects how many Decibel coming from the flat, if the amount of decibel after 22 o’clock is more than the amount of decibel defined by law, the system will adjust automatically the volume and send a feedback to the trumpet (located in the living room), the trumpet will send an audio and visual (printed statement) feedback to the user. If the user ignore the system and set the volume louder, il Guastafeste will react consequently, turning off the sound system and lights present in the living room, breaking the party.

Ivan also says:

I consider Casa Jasmina one of the greatest and most interesting project in the Internet of Things / Home Automation field, i’m very exiting to see how this project grow up, especially in relation of the Airbnb Project and what kind of ideas you will cooking up right now! For me is a great opportunity to join you, explore your world and understand your philosophy!

Working hard using DIY techniques and Genuino MKR1000, they have one week to finish their prototypes. Come to discover this nice and amazing projects at Maker Faire Rome from 14th to 16th October 2016.

 

 

residency 2-01 Maker Faire Home, residency #2|Bizmo/a, a robotic connection

From today Casa Jasmina will host Scarlett San Martin and Josh Harrington from Opendesk.

Opendesk provides designer furniture that can be made locally, anywhere in the world. Opendesk host design files for digitally fabricated products. They have a global network of makers and a collection of furniture by a range of international designers, many of which are available to download freely under a Creative Commons license. Rather than spending on shipping and high street retailers, Opendesk transparently communicates where your money goes — as well as the cost of materials and making (paid directly to the manufacturer), the final cost also includes a percentage for both the designer and the Opendesk platform.

With this principle as our guide, we designed the original Opendesk for London based software company Mint Digital. When their New York office needed desks, we shipped the CAD file, not the physical desks and Opendesk was born. Hardware as software, made locally and on demand.

Scarlett and Josh won one of our residency and have five days to prototype BIZMO/A, a robotic avatar to connect people working and living far from each other.

 

Today you can live in London and work for a company based in Tokyo (…).We want you to feel connected to the people that you’re working with, even if you’re not in the same space as them. We envisage that you might have a mini version of your colleagues on your desk in your office at home. You can tap them to get their attention. You can send them little voice messages. You can tell if they’re at their desk based on the activity of their avatar.

To develop BIZMO/A, Scarlett and Josh will use a Genuino MKR1000 combined with other technologies and hardwares.

We’re hoping to develop Bizmo/a into a proof of concept that shows how remote teams can feel closer even when they’re working on different sides of a country or the planet. Specifically, we want to work on some basic visual recognition of a team member and use that recognition to power Bizmo/a’s movements, if the team member tilts their head, their Bizmo/a does too. We want to give each Bizmo/a a specific personality as related to that team member, we’re planning on doing this by using CNC and laser cutting techniques to form unique avatar representations of people.

You’ll see Bizmo/a at Maker Faire Rome next October and stay tuned to follow the prototyping process.

 

 

regine001 Design talk: connected devices, design fictions and future possibilities

As part of the School of Machines, Making & Make-Believe’s four-week ‘Coming Soon’ program being held in collaboration with Officine Arduino, Casa Jasmina, and FabLab Torino, an informal panel and open discussion will take place at Casa Jasmina.

We will discuss about: speculative futures, connected devices and realizing designed fictions. 

Special guests include Regine Debatty, curator, critic, and blogger of the illustrious website We Make Money Not Art, and Berlin-based designer and researcher, Iohanna Nicenboim, whose focus is on creating meaningful interactions with emerging technologies.

Leading the discussion will be the instructors of the ‘Coming Soon’ program, Andrew Friend and Sitraka Rakotoniaina, a London-based collaborative duo specialised in designing objects, artefacts and devices as a form of storytelling to question and excite. Together they exam relationships between the known and unknown, the real and imagined in the individual quest to harness the sublime.

About our guests

Sitraka Rakotoniaina born in Madagascar and raised in Paris, currently lives and works in London. He is an Artist and Designer whose body of works ranges from fictional science experiments to speculative objects and devices. His work explores our relation to science and technology, encompassing cultural and social implications, as well as the beliefs and values intrinsic to their development. With a focus on the possibility of transforming individual sensory experiences, Sitraka often uses the human body as vehicle to trigger people’s imagination. He ‘crafts’ narratives through the conception and fabrication of objects and uses their ‘aesthetic’ qualities and theatricality as the foundations enabling a physical form of storytelling. Sitraka studied Industrial Design and Graphic Design/Multimedia in Paris, and graduated from the Design Interactions course at the Royal College of Art. He has worked as an independent Interaction Designer since 2006 and is currently represented by Nexus Interactive Arts as a Director on their roster. His work has been shown internationally including venues such as the Victoria and Albert Museum, Venice Architecture Biennale, Saint-Etienne design Biennial, the Art Center College of Design. And recognised through awards and publications including D&AD, we-make-money-not-art, Axis Magazine, See Yourself Sensing by Madeline Schwartzman, Design and Violence by the MoMA, etc.
Exif_JPEG_PICTUREAndrew Friend is an artist and designer who’s work explores experience, and the relationship between people, landscape, and their desires. He is interested in the extraordinary, fantastic and desirable (or indeed undesirable) experiences and outcomes that may result from these interactions. His work spans a range of media, through narrative and drawings to large scale physical objects designed to promote, facilitate, and question these experiences, examining relationships between the known and unknown, the real and imagined in the individual quest to harness the sublime. His work has been exhibited and published internationally at institutions including The National Museum of China, Beijing, Welcome Collection, London, & Art Centre, Los Angeles, USA, in 2015 he was awarded the Arte Laguna Prize, (Land art division), Venice Italy. Andrew is currently studio leader and associate lecturer in the department of Spatial Practices, Central St Martins, University of the Arts London.
regine-debattyRégine Debatty is a writer, curator and critic, and founder of we-make-money-not-art.com. Régine is known for her writings on the intersection between art, science, technology, and social issues. She writes and lectures internationally about the way artists, hackers and designers use technology as a medium for critical discussion. From 2012 to 2014 Régine ran the weekly art and science programme #A.I.L. (Artists in Laboratories) on Resonance104.4 fm in London. She is also the co-author of the ‘sprint book’, New Art/Science Affinities, published by Carnegie Mellon University and is an Honorary Fellow of the Royal College of Art in London.
Iohanna (1)Iohanna Nicenboim is a Berlin based designer and researcher, focused on creating poetical interactions with technology. Inspired by complex socio-technical systems and scientific imaginary, she creates speculative futures and alternative presents in different scales and formats: from generative food installations to narrative connected devices. Her practice overlaps design, science and data, showing a critical and provocative approach towards technology and the way it relates to society. Her recent work is concerned with the social and ethical aspects of the Internet of Things, investigating what our role as humans in the connected home would be, suggesting we may become the objects of the systems we have created. In this way, Iohanna encourages a critical reflection on the models of the Internet and the use of data in our daily lives. She is currently a teacher at Node Center, part of the organisation team of Retune Conference, and a reviewer for TEI16: Tangible, Embedded and Embodied Interaction conference. Aside from various workshops and residencies, her work has been featured in international festivals, such as FutureEverything, and books like DataFlow.
Screen Shot 2015-05-06 at 17.59.56 BRUCE STERLING INTERVIEWS MASSIMO BANZI

During the first opening of Casa Jasmina, Bruce Sterling found a moment to discuss about IoT, Casa Jasmina and Arduino future plans with Massimo Banzi.
Check out this exclusive video where two of the minds behind the Casa Jasmina project dialog about the future.

Screen Shot 2015-05-06 at 18.06.16 Bruce Sterling interviews Jesse Howard

Before running the ÖSCÖLA workshop, Bruce had a chance to interview Jesse Howard, Guest n. 0 of Casa Jasmina, on his vision on open design.

Screen Shot 2015-05-06 at 18.18.07 Bruce Sterling – Introducing Casa Jasmina

The renovation of Casa Jasmina is proceeding at full speed, but this hasn’t stopped us from having the first inauguration party in it on the 20th of April.

Just before the party started, we took the chance to ask Bruce Sterling to tell us about his vision  on the project and the challenges he foresees.

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